Some Thoughts on Designing Morality in Games
Moral Choice,
Gaming,
Karma,
Fallout 3,
Fallout New Vegas,
Jade Empire,
Fable,
Metal Gear Solid 3,
Metal Gear Solid V,
The Outer Worlds,
Evil
Intro #
I’m working on a game right now that involves a lot of narrative. That’s lead me to think a lot about moral choice in games, what I like, and what I want to do in the future.
For my game, Esmerelda: The Black Amber Covenant, I want to have quests and a morality system. But what does that look like, even just from the design perspective?
Well, let’s think about some games that did moral choice well:
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